[mythtv-commits] Ticket #8804: Video pauses when volume adjusted
MythTV
mythtv at cvs.mythtv.org
Tue Aug 31 03:45:38 UTC 2010
#8804: Video pauses when volume adjusted
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Reporter: danielk | Owner: markk
Type: defect | Status: infoneeded
Priority: blocker | Milestone: 0.24
Component: MythTV - General | Version: Trunk Head
Severity: medium | Resolution:
Keywords: | Ticket locked: 0
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Changes (by markk):
* status: assigned => infoneeded
Comment:
Daniel - what video renderer/OSD painter are you using?
OSD performance post merge is now entirely different. For VDPAU, Direct3D9
and OpenGL it will be much faster. For ChromaKey any differences will be
down to Qt painting versus the old OSD painting code. For the blended OSD
there will be similar painting differences and potentially a small
performance penalty as we paint in '24bit' yuv and convert as needed.
That said, I was pretty careful when writing the software blended code to
ensure it optimises wherever possible.
I'm not really sure what else to do or say. The code base is now
different.
(are you sure it's not an audio issue given that the 2 merges happened in
close proximity)
--
Ticket URL: <http://svn.mythtv.org/trac/ticket/8804#comment:2>
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