[mythtv-commits] Ticket #7493: VDPAU playback fails 30% of time
MythTV
mythtv at cvs.mythtv.org
Sun Nov 8 01:33:44 UTC 2009
#7493: VDPAU playback fails 30% of time
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Reporter: superm1@… | Owner: markk
Type: defect | Status: assigned
Priority: minor | Milestone: unknown
Component: MythTV - Video Playback | Version: 0.22rc1
Severity: medium | Mlocked: 0
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Changes (by markk):
* owner: janne => markk
* status: new => assigned
Comment:
The logs show quite clearly that the driver believes it has insufficient
video memory for all of the video buffers. I'm surprised, however, given
these are 512Mb cards.
So:-
- please try with the latest stable driver (190.42). There have been
improvements in memory management, though I don't think they will help
here.
- can you confirm that this is still happening with 0.22/0.22-fixes. There
was a fix for a sizeable video memory leak in the OpenGL painter but I
can't honestly remember whether that went into the RC1.
- check there are no other programs running that might be using video
memory and hence competing with MythTV for those resources.
- confirm which theme and UI painter you are using.
- confirm whether the composite extension is enabled and in use (i.e.
compiz etc)
To help alleviate the problem, try:-
- reducing the video buffer size in the playback profile by adding
vdpaubuffersize=XX to the filters entry. I don't expect this to help much
however, given how early the failure is happening. Likewise ensure you
disable all other vdpau options (deinterlacing, noise reduction etc) - for
testing purposes at least.
- change to a lightweight theme and use the qt painter (and disable
composite if it is enabled).
- close any/all other programs that may be using large amounts of video
memory.
- disable OpenGL vsync if you are using it.
thanks
Mark
--
Ticket URL: <http://svn.mythtv.org/trac/ticket/7493#comment:4>
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