[mythtv-commits] Ticket #6489: win32 directx audio sync fix
MythTV
mythtv at cvs.mythtv.org
Mon May 4 02:08:41 UTC 2009
#6489: win32 directx audio sync fix
----------------------------------------+-----------------------------------
Reporter: Jeff Lu <jll544 at yahoo.com> | Owner: nigel
Type: patch | Status: new
Priority: minor | Milestone: unknown
Component: Ports - Windows | Version: 0.21-fixes
Severity: medium | Resolution:
Mlocked: 0 |
----------------------------------------+-----------------------------------
Comment(by majost at lagparty.org):
HD h264 content still appears to have audio sync issues. The issue may be
with the version of ffmpeg in the fixes branch. However, previously I was
able to play the content -- but the sound was severely out of sync, with
the patch applied mythfrontend crashes when it attempts to resync the
audio.
Despite compiling with --enable-symbol-visibility and --compile-
type=debug, I was unable to run the frontend with debugging symbols in
gdb. I have included a backtrack from windows crash manager and a
(limited) gdb backtrace.
----
(gdb) bt full
#0 0x683d024c in ff_imdct_calc_sse (s=0x1d27d6b0, output=0x7c96f0a0,
input=0xffffffff, tmp=0x7c96f07c) at i386/fft_sse.c:170
k = 0
n8 = 128
n4 = 489114528
n2 = 489151152
n = 32
revtab = (const uint16_t *) 0x1bd0ec88
tcos = (const FFTSample *) 0x40
tsin = (const FFTSample *) 0x80
in1 = (const FFTSample *) 0x100
in2 = (const FFTSample *) 0xf90f6a0
z = (FFTComplex *) 0x1d27d6b0
#1 0x1bd0ee78 in ?? ()
No symbol table info available.
--
Ticket URL: <http://svn.mythtv.org/trac/ticket/6489#comment:1>
MythTV <http://www.mythtv.org/>
MythTV
More information about the mythtv-commits
mailing list