[mythtv-commits] Ticket #1432: Window redraw problem -- current svn
MythTV
mythtv at cvs.mythtv.org
Tue Mar 14 01:20:43 UTC 2006
#1432: Window redraw problem -- current svn
------------------------------+---------------------------------------------
Reporter: gkruse at gmail.com | Owner: ijr
Type: defect | Status: new
Priority: minor | Milestone:
Component: mythtv | Version: head
Severity: medium | Resolution:
------------------------------+---------------------------------------------
Changes (by nigel):
* version: => head
Old description:
> After the mythui changes went in, mythfrontend no longer will redraw on
> mac os x. The main window loads and remains blank. If you "scrub" over
> the nyth window using another window it will redraw.
New description:
After the mythui changes went in, mythfrontend no longer will redraw on
mac os x. The main window loads and remains blank. If you "scrub" over
the myth window using another window it will redraw.
Comment:
The problem Geoffrey mentions is from the QtPainter code (''i.e.''
mythfrontend -O UseOpenGLPainter=0). I suspect that we just need to
setWFlags() to a different repaint strategy, but I am at a loss to explain
why it has changed since we started using libmythui. Sadly, I don't have
time to investigate very much.
[[BR]]
There is also a different problem I see with UseOpenGLPainter=1. The
transitions work beautifully on my 1.3GHz G4, but some of them don't
render at all. ''e.g.'' selecting Setup fades nicely to the 6 displayed
sub-items, but selecting General displays nothing. We are '''in'''
General, and Escape gets me back to being able to scroll through those
items. Very strange. But that probably is a case for another Trac ticket!
--
Ticket URL: <http://cvs.mythtv.org/trac/ticket/1432>
MythTV <http://www.mythtv.org/>
MythTV
More information about the mythtv-commits
mailing list