<div dir="ltr">On Mon, Jul 6, 2015 at 4:51 PM, Rick <span dir="ltr"><<a href="mailto:rbonafied@gmail.com" target="_blank">rbonafied@gmail.com</a>></span> wrote:<br><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="HOEnZb"><div class="h5">On 07/05/2015 10:38 PM, Mark Perkins wrote:<br>
><br>
><br>
>> On 6 Jul 2015, at 11:34 am, "Rick" <<a href="mailto:rbonafied@gmail.com">rbonafied@gmail.com</a>> wrote:<br>
>><br>
>> Hi,<br>
>><br>
>> So I decided this long weekend was the right time to upgrade the OS on<br>
>> my DVR. In hindsight, this may not have been the best decision. :)<br>
>><br>
>> I went from Mageia 3 to Mageia 5 and from 32bit to 64bit. No hardware<br>
>> was changed.<br>
>><br>
>> I have always compiled from the fixes branch myself. It was both fun<br>
>> and an interesting learning experience over the years. However, today<br>
>> proved to be very stressful. As usual, I updated my git repo, installed<br>
>> all the '-devel' packages for Mageia 5 and started the build. The build<br>
>> of the backend completed without issue.<br>
>><br>
>> I installed the backend binaries to their usual location (/usr/bin) and<br>
>> brought it up. Nothing unusual there. Now it was time to install<br>
>> mythweb and the frontend. I decided to try mythweb first... that was<br>
>> the first sign of trouble. Mythweb took forever to show up and when it<br>
>> did, it gave a MYTHPROTO empty error and an unknown TIMEZONE error.<br>
>> Very strange!<br>
>><br></div></div></blockquote><div><br></div><div>What do you mean by installed the binaries? You can't just copy binaries from a build directory because they need the libmyth* libraries that are built with them. If you're going to compile your own MythTV, it's best to create a package and then install that.<br></div></div></div></div>