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<body>On Sat, 16 Mar 2013 06:59:35 -0000, Anthony Giggins <seven@seven.dorksville.net> wrote:<br><br><blockquote style="margin: 0 0 0.80ex; border-left: #0000FF 2px solid; padding-left: 1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On 16 March 2013 00:10, Roger Siddons <span dir="ltr"><<a href="mailto:dizygotheca@ntlworld.com" target="_blank">dizygotheca@ntlworld.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
</blockquote></div></div></div></blockquote><div><br></div><div><snip></div><div><br></div><blockquote style="margin: 0 0 0.80ex; border-left: #0000FF 2px solid; padding-left: 1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div><div class="im"><br></div><div>However, it's all a bit dated now - I've managed to solve the python niggles and will shortly be putting up v3, which removes the need for any headers. So I advise anyone thinking of trying it now to wait a few days for that.</div>
<div><br></div><div>Sorry for the confusion. With hindsight I should have indicated that versions 1 & 2 were 'pre-releases' of a work-in-progress..<br></div><br></div></blockquote></div></div></div></blockquote><div><br></div><div><snip></div><div><br></div><blockquote style="margin: 0 0 0.80ex; border-left: #0000FF 2px solid; padding-left: 1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><br></blockquote><div> <br></div></div>however looks like the Makefile is hardcoded to 0.26<br><br></div><div class="gmail_extra">Seems to compile if I change <br><br>LIBS = -lsndfile -lQtCore -lmythbase-0.25 -lmyth-0.25<br>
<br></div><div class="gmail_extra">will do some further testing to confirm compatibiliy as you may be able to change the make file to detect the mythtv version in your next update. also maybe guthub would be a better place to store the code rather than the wiki?<br></div></div></blockquote><div><br></div><div>Yes, the Makefile will always vary according to the user's version, build environment, library locations etc. The wiki one is a starting point/ example that worked for me.</div><div><br></div><div>However, having to build against Myth isn't desirable and has always been an ugly hack. Version 3 (due this w/end hopefully) routes the player communication through the Python API and so the Makefile will only depend on libsndfile. It should then be compatible with any Myth version that supports Python 2.7.</div><div><br></div><div>Traditionally the wiki is the place for 'scripts' and I don't anticipate any further development after v3. This C++ code actually comes out of a mythcommflag patch - I do wonder if it could all be done in Python (as a proper script) but that won't be anytime soon!</div><div><br></div><div><br></div><br></body></html>