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    On 21/02/11 01:11, Greg Grotsky wrote:
    <blockquote
      cite="mid:AANLkTim-xpE3jf3s4Z-WPwi_yv1i2jd1fdx_71wzVZ4C@mail.gmail.com"
      type="cite">
      <div class="gmail_quote">On Sun, Feb 20, 2011 at 3:32 AM, Paul
        Harrison <span dir="ltr">&lt;<a moz-do-not-send="true"
            href="mailto:mythtv@sky.com">mythtv@sky.com</a>&gt;</span>
        wrote:<br>
        <blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt
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          <div>
            <div class="h5">On 20/02/11 07:20, Greg Grotsky wrote:<br>
              &gt;<br>
              &gt; I'm running 0.25pre-1160-g98286fe from git. I'm
              trying to get my games<br>
              &gt; working but I cannot get myth to scan for them, it
              always segfaults.<br>
              &gt; Can someone confirm that their scan works? Maybe give
              me some ideas of<br>
              &gt; things to look for? I tried removing all my game
              players and adding<br>
              &gt; only one back and it still segfaults.<br>
              &gt;<br>
              &gt;<br>
              <br>
            </div>
          </div>
          Best thing to do is compile with debugging information added,
          get a<br>
          backtrace and post it here or create a ticket and attach the
          bt so we<br>
          can fix the segfault.<br>
          <br>
          <a moz-do-not-send="true"
            href="http://www.mythtv.org/docs/mythtv-HOWTO-22.html#ss22.2"
            target="_blank">http://www.mythtv.org/docs/mythtv-HOWTO-22.html#ss22.2</a><br>
          <br>
          Paul H.<br>
          <br>
        </blockquote>
        <div><br>
        </div>
        <div>Thanks Paul, I have captured a gdb.txt file and will open a
          ticket.&nbsp;</div>
      </div>
      <br>
    </blockquote>
    <br>
    Thanks for taking the time to get a backtrace, this should be fixed
    now.<br>
    <br>
    Paul H.<br>
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