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On 21/02/11 01:11, Greg Grotsky wrote:
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cite="mid:AANLkTim-xpE3jf3s4Z-WPwi_yv1i2jd1fdx_71wzVZ4C@mail.gmail.com"
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<div class="gmail_quote">On Sun, Feb 20, 2011 at 3:32 AM, Paul
Harrison <span dir="ltr"><<a moz-do-not-send="true"
href="mailto:mythtv@sky.com">mythtv@sky.com</a>></span>
wrote:<br>
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<div class="h5">On 20/02/11 07:20, Greg Grotsky wrote:<br>
><br>
> I'm running 0.25pre-1160-g98286fe from git. I'm
trying to get my games<br>
> working but I cannot get myth to scan for them, it
always segfaults.<br>
> Can someone confirm that their scan works? Maybe give
me some ideas of<br>
> things to look for? I tried removing all my game
players and adding<br>
> only one back and it still segfaults.<br>
><br>
><br>
<br>
</div>
</div>
Best thing to do is compile with debugging information added,
get a<br>
backtrace and post it here or create a ticket and attach the
bt so we<br>
can fix the segfault.<br>
<br>
<a moz-do-not-send="true"
href="http://www.mythtv.org/docs/mythtv-HOWTO-22.html#ss22.2"
target="_blank">http://www.mythtv.org/docs/mythtv-HOWTO-22.html#ss22.2</a><br>
<br>
Paul H.<br>
<br>
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<div><br>
</div>
<div>Thanks Paul, I have captured a gdb.txt file and will open a
ticket. </div>
</div>
<br>
</blockquote>
<br>
Thanks for taking the time to get a backtrace, this should be fixed
now.<br>
<br>
Paul H.<br>
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