Ah.<br>Makes sense.<br><br>Anyway, with VDPAU working properly now ... all is well.<br><br><div class="gmail_quote">On Thu, Oct 14, 2010 at 10:10 PM, Raymond Wagner <span dir="ltr"><<a href="mailto:raymond@wagnerrp.com">raymond@wagnerrp.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;"><div class="im">On 10/14/2010 16:46, Liam Friel wrote:<br>
<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
CPU usage for HD decoding was > 1 core worth on my Atom machine, and although that did appear to leave CPU headroom left over, Myth didn't like it and we got the prebuffering pauses.<br>
</blockquote>
<br></div>
Most of the content you will be recording with MythTV will be MPEG2 content, or single sliced H264. Neither of which support multi-threaded decoding. If you require more than one core can provide you, there is no headroom, and you will get stalls (or prebuffering pauses) during playback.<div>
<div></div><div class="h5"><br>
_______________________________________________<br>
mythtv-users mailing list<br>
<a href="mailto:mythtv-users@mythtv.org" target="_blank">mythtv-users@mythtv.org</a><br>
<a href="http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users" target="_blank">http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users</a><br>
</div></div></blockquote></div><br>