<div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div class="im">He seems to have left that application without support. Luckily it is</div>
open source.<br>
Lots of bug there and it doesn't work with OS 3.0 due to rather simple<br>
to fix bugs.<br>
<br>
Guy at work fixed the various bugs , including the ones allowing to<br>
run on 3.0 and to specify the IP address of the backend (currently you<br>
can validate that screen)</blockquote><div><br></div><div>A couple of points here:</div><div><br></div><div>The application linked in the previous e-mail wasn't MyMote at all, but the Apple Remote. I assume you are talking about MyMote.</div>
<div><br></div><div>I haven't left the application without support. If you have a bug, file it in the tracker at <a href="http://trac2.assembla.com/mymote">http://trac2.assembla.com/mymote</a>. I reply to every bug I get and provide debug builds for people to test with when necessary. The brokenness due to OS 3.0 was on the part of me working around an issue Apple hadn't foreseen in iPhone OS 2.0, and in 3.0 they provided a real solution while breaking my workaround. I had an update submitted to the app store within 24 hours of it being open for OS 3.0 submissions, and unfortunately it took a while for Apple to approve it.</div>
<div><br></div><div>You can also specify the IP address of the backend in MyMote. I am not sure what issues you had, but if you still have them, feel free to open a bug in the MyMote tracker.</div><div><br></div><div>I don't want to come off too harshly, I just want to make clear that I stand behind MyMote and continue to support it. If you have any issues, visit the tracker either through the link I provided or the link in iTunes. Further, if anyone has any bug patches, I'd love to have them so I can patch them into the official MyMote releases available through iTunes.</div>
<div><br></div><div>Thanks,</div><div>Chase Douglas</div></div>