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Kanetse & Skitals,<br>
Thank you for your detailed replies; particularly the clarification
of the kernel upgrade. After my softmodded Xbox boots, I can access
FATX format E partition and what you are saying is that this can only
happen with kernel v2.4 as FATX support is not provided in kernel v2.6.<br>
Now, if I do not need to use the data on the E partition from
Linux, can I use kernel v2.6, effectively ignoring the FATX partitions
(and wasting most of the Xbox disk space), or will using kernel that
cannot see the FATX partitions prevent my Xbox from working. I do not
use the Xbox for anything other than Linux, so maybe I should start
from scratch with the Xebian install and select the option that
reformats the whole disk; your views would be welcome.<br>
<br>
Thanks.<br>
<br>
<br>
<a class="moz-txt-link-abbreviated" href="mailto:kanetse@gmail.com">kanetse@gmail.com</a>
wrote:
<blockquote
cite="mid:af0c8d960803261231x4b62520cyd84e95f629c85f22@mail.gmail.com"
type="cite">
<pre wrap="">On Wed, Mar 26, 2008 at 12:14 PM, Ian Hodgson
<a class="moz-txt-link-rfc2396E"
href="mailto:ian.hodgson.home@googlemail.com"><ian.hodgson.home@googlemail.com></a> wrote:
</pre>
<blockquote type="cite">
<pre wrap=""> Sorry for what might be a stupid question, but is the upgrade of the
Xbox to Etch a prerequisite for the installation of MythTV 0.21? (I have a
softmodded Xbox that is running Xebian and MythTV 0.20).
</pre>
</blockquote>
<pre wrap=""><!---->
The upgrade to etch is not a prerequisite for the installation of
MythTV-0.21. However, a number of us have had a great deal of
difficulty compiling from source on sarge; due to various dependencies
which we have not been able to resolve. Additionally, someone else
'out there' running Debian etch (probably not on an XBox) has provided
the pre-compiled packages that only work under etch.
</pre>
<blockquote type="cite">
<pre wrap="">From the
information on <a class="moz-txt-link-abbreviated"
href="http://www.knizefamily.net">www.knizefamily.net</a>, the update to Debian Etch is a fairly
tortuous process and I don't want to make the change if it is not needed.
</pre>
</blockquote>
<pre wrap=""><!---->
I am also not very familiar with the upgrade process to etch. But if
you update your sources.list file to point to etch, and do an apt-get
upgrade as per the website, it was quite easy and painfree. The only
caveat to watch out for is that Xebian-1.1.4 uses XFree86, and Etch
uses Xorg, so youhave to reconfigure your X server settings; which,
for me as just cutting a few lines from XF86config to xorg.conf.
</pre>
<blockquote type="cite">
<pre wrap=""> Also, you commented "minus the kernel upgrade cuz you cant do that on a
E image"; I do not understand this as I thought the aim of the whole process
was to update the kernel. Neither Knize, nor the others offering guides on
Xebian upgrades
(<a class="moz-txt-link-freetext"
href="http://www.xbox-linux.org/wiki/Xebian-1.1.4-Kernel-2.6-Upgrade">http://www.xbox-linux.org/wiki/Xebian-1.1.4-Kernel-2.6-Upgrade</a> for example)
make this point. Can you explain?
</pre>
</blockquote>
<pre wrap=""><!---->
The Linux 2.6 kernel does not read FATX partitions; which is what the
Microsoft uses for the XBox's filesystem. If you are running *only*
Linux/Xebian your XBox, then that is no problem. However, if you want
to keep other XBox software (like a dashboard, or XBMC, or play
regular XBox games) on your XBox, then you need to preserve the FATX
filesystem... thus limiting you to the older 2.4 kernel. That's the
main reason for sticking with the 2.4 kernel.
</pre>
</blockquote>
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