<div><span class="gmail_quote">On 6/6/07, <b class="gmail_sendername">Trey Thompson</b> <<a href="mailto:treythompson@gmail.com">treythompson@gmail.com</a>> wrote:</span>
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<div><span class="gmail_quote">On 6/6/07, <b class="gmail_sendername">Michael T. Dean</b> <<a onclick="return top.js.OpenExtLink(window,event,this)" href="mailto:mtdean@thirdcontact.com" target="_blank">mtdean@thirdcontact.com
</a>> wrote:</span>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">On 06/06/2007 05:26 AM, Chris Pinkham wrote:<br>> * On Tue Jun 05, 2007 at 02:55:04PM -0400, Michael T. Dean wrote:
<br>><br>>> In other words, I think it is supposed to work by using the list of<br>>> directories defined in the master backend's storage groups if no storage<br>>> groups are defined for the current host. Therefore, we want to first
<br>>><br>> I realized tonight that SVN trunk wasn't doing what my own mythweb copy<br>> was doing. I had fixed my checkout to not check the hostname and to<br>> search through all Storage Group directories like the libmythtv and
<br>> MythTV::StorageGroups.pm code does. Rather than building logic into<br>> handler.pl to check for the host-specific group first, I just check all<br>> Storage Group directories.<br>><br>> This is fixed in SVN trunk now. You should no longer have to create
<br>> an explicit Storage Group for the webserver.<br>><br>>> backends. If that works, it means we need to fix MythWeb to honor the<br>>> master backend's list of directories.<br>>><br>> Done, even before I read this. :)
<br><br>Now that's good. I was waiting to get confirmation of the bug before I<br>was even going to look into the code. You, on the other hand, fixed the<br>bug before getting notified of it. :)<br><br>Mike<br>_______________________________________________
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<div>I've noticed today, on two separate occasions, that if I pause for a couple of minutes, then play again, the audio and cideo will be up to about 5 seconds off. Would this possibly be on the adobe player side? Or on the server stream?
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