On 1/4/07, <b class="gmail_sendername">Jacob Steenhagen</b> <<a href="mailto:jacob@steenhagen.us">jacob@steenhagen.us</a>> wrote:<div><span class="gmail_quote"></span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
> Ok this one is way out there but, would there even be any possibility of<br>> running a mythtv frontend on the new Nintendo *Wii* games console?<br><br>I, too, am curious about this. It seems like it might be possible for
<br>somebody to implement the frontend as a Wii Channel rather than<br>requiring that the Wii run Linux. I could be oversimplifying things as I<br>don't know anything about Wii Channel Development, but considering that
<br>the Wii has the facility to run apps that are not on a game disk (in the<br>form of channels) and can access the network natively, it just seems<br>like it should be possible.<br><br>But I'm sure it's just a pipe dream :).
<br>_______________________________________________<br>mythtv-users mailing list<br><a href="mailto:mythtv-users@mythtv.org">mythtv-users@mythtv.org</a><br><a href="http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users">
http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-users</a><br></blockquote></div><br>In
order to write a Wii channel, I'm assuming you'd need a licensed Wii
developer's kit, which is probably prohibitively costly. However,
I've been successful in scheduling recordings in MythWeb via the Opera
browser on the Wii, and it can also play back flash videos from a web
page. Live TV and traditional channel surfing may be out of the
question for now, but with the browser alone you can get a decent
amount of functionality.<br clear="all"><br>-- <br>--Brad Staton<br><a href="mailto:Brad.Staton@gmail.com">Brad.Staton@gmail.com</a><br>