[mythtv-users] Andoid mythfrontend schema changed again

James Abernathy jfabernathy at gmail.com
Sun Feb 6 16:33:13 UTC 2022


On Sun, Feb 6, 2022 at 11:09 AM John <jksjdevelop at gmail.com> wrote:

> On 06/02/2022 15:04, James Abernathy wrote:
>
>
>
> On Sat, Feb 5, 2022 at 9:06 PM David Engel <david at istwok.net> wrote:
>
>> On Sat, Feb 05, 2022 at 04:55:26PM -0500, James Abernathy wrote:
>> > On Sat, Feb 5, 2022 at 3:55 PM Peter Bennett <pb.mythtv at gmail.com>
>> wrote:
>> > > I have built the latest mythfrontend fixes/32 and master for android.
>> > > Download from the usual place.
>> > >
>> > > Peter
>> > >
>> >
>> > Thanks, I just installed the v32 64 bits on a Nvidia Shield TV. It works
>> > great with my fixes/32 backend.
>>
>> If you use the mediacodec-dec decoder, please give the improved,
>> mediacodec decoder a try.  It's working very well for me but I'd like
>> some feedback from others.
>>
>> David
>> --
>> David Engel
>> david at istwok.net
>
>
> This morning I got around to testing the v32 32bit version of mythfrontend
> on a FireTV 4K and a FireTV 4K MAX.  Mediacode-dec is unusable on those
> devices with freezes and crashes. I can make opengl usable with 4 CPUs and
> Low-quality deinterlacing. I also have the Audio read ahead set to 800ms.
> Anything lower causes issues.
>
> I occasionally  see jumps in playback that are hard to describe. It's like
> the picture instantly jumps forward a few tenths of a second.  I don't know
> if this is a Mythfrontend issue or the network provider's original signal.
> I notice this same problem on streaming services like DirecTV streaming
> service. I know the bit rate on OTA signals has fallen since the FCC repack
> occured.
> I'll retest the Shield TV on both Mediacodec and OpenGL to see which is
> better if I can tell. But on the FireTV I have to use OpenGL to make it
> usable.
>
> Jim A
>
> I guess I should have added that all my content I'm talking about is OTA
ATSC 1.0 MPEG2 1080i or 720p.  Basically, USA TV from an antenna.

Jim A
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