[mythtv-users] OT: XBMC frontend use?

Gary Buhrmaster gary.buhrmaster at gmail.com
Tue May 6 20:18:47 UTC 2014


On Tue, May 6, 2014 at 5:06 PM, Jim Oltman <jim.oltman at gmail.com> wrote:
....
>  If you're taking a user vote,

I suspect that only those doing the work get to make the vote
that really matters.  And they vote with their contributions to
the project and the approaches they choose to pursue.

.....
> I know there's a ton of work involved in that, and it's not only coding, but
> personality and being accepted as core XBMC devs (since that's what doing
> the work above would entail).

Perhaps the XBMC devs should contribute to the MythTV base
instead of the MythTV devs contributing to XBMC?  Both are just
as viable, are they not?  I, for one, would be excited to see new
(FE) devs join the MythTV project and enhance its viability (if
they "fit in", of course :-).

There is precedent that competing projects can make both
better due to new ideas being tried, and more people being
involved.  There is also precedent that competing projects result
in duplicated (and therefore, interpreted by some, as a lot of
wasted) effort.  Pick your philosophy, but unless you run the
experiment in parallel, it is just untestable assertions as to
which is the "correct" choice.

> Please keep in mind, that I've run MFE since 2004 and have loved it.  It
> redefined media consumption for me.  However, XBMC does seem to be more
> widely used.

Widely used does not always mean better.  Look no further than
Microsoft Windows for an existence proof.

> Please don't throw the stones too hard at me.

No stones.  Just a reality anchor.  Open source projects evolve
in strange ways.  Individuals contribute to scratch their own itch.
Sometimes that itch is user comments, especially if the comments
are well reasoned and articulate, with enough details to actually
gain consensus as what the future should be (even though it
may be a long way off).  So opinions may matter, and should
be made, but if they are ignored, that is an OK result too.

It is my observation that currently the MythTV dev community
*is* a bit resource challenged in regards to the FE work that
many (including the devs) would like to see get accomplished.
It is a reality that "life happens", resulting in some shifting
in the areas of most active improvements and new features
in recent commits.  But, as with all else, things will change.


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