[mythtv-users] MythTV / Plex plugin
Nick Rout
nick.rout at gmail.com
Mon Apr 14 06:48:48 UTC 2014
On Tue, Apr 8, 2014 at 3:36 AM, John Pilkington <J.Pilk at tesco.net> wrote:
> On 07/04/14 15:06, Tom Bongiorno wrote:
>>
>> On Mon, Apr 7, 2014 at 6:57 AM, John Pilkington <J.Pilk at tesco.net
>> <mailto:J.Pilk at tesco.net>> wrote:
>>
>> On 06/04/14 23:15, John Pilkington wrote:
>>
>> DLNA access now works via the Plex plugin after I set
>>
>> all eth+ devices as trusted, and the TV now plays DVB-T recordings
>> converted to mpeg2-ps, which fail with the Myth DLNA server.
>> Perhaps
>> because of the Panasonic device profile in Plex?
>>
>> They play in Firefox on my SL6 laptop,too.
>>
>> John
>>
>>
>> ... but in both modes it's CPU intensive and HD playback stutters.
>> It seems to be doing real-time transcoding, which shouldn't be
>> needed, IIUC, at least for DLNA. When Myth does that, it does it
>> with no sweat. Back to reading the instructions...
>>
>
>>
>> Transcoding is CPU intensive. The format of the recording file is
>> dictated by the source, not MythTV. MythTV doesn't care if it is MPEG2,
>> MPEG4, h.264... If your BE is not powerful enough to do realtime
>> transcoding, you may need to setup a post recording job that transcodes
>> all recordings to a client friendly format.
>>
>> -Tom
>>
>
> Agreed; but all these recordings are already in a format that my TV will
> play via DLNA, if suitably presented, *without* any transcoding.
Clearly plex doesn't agree. Closed source shop who got their start by
stealing, ooops I mean forking, XBMC.
I am struggling with how you need plex to get a silent or quieter
front end. Just get a quieter PC.
If you want to look at a media server that does a lot of the same
stuff as plex, but is open source, look at mediabrowser3.
>
> For example, mpeg2-ps presented by the MythTV DLNA server as a Myth
> 'recording' hangs at 'please wait'. If presented via a softlink as a
> 'video' it plays fine - but with no display of elapsed time, and from a very
> long menu. I hoped that Plex might work around that but, as I have it at
> present, it doesn't.
>
> Thanks, though.
>
> John
>
>
>
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