[mythtv-users] How much is too much CPU?
Craig Treleaven
ctreleaven at cogeco.ca
Fri May 31 18:30:16 UTC 2013
At 12:08 PM -0400 5/31/13, Byron Poland wrote:
>On Fri, May 31, 2013 at 11:30 AM, Gary Buhrmaster
><<mailto:gary.buhrmaster at gmail.com>gary.buhrmaster at gmail.com> wrote:
>On Fri, May 31, 2013 at 2:52 PM, Raymond Wagner
><<mailto:raymond at wagnerrp.com>raymond at wagnerrp.com> wrote:
>.....
> > If they're intentionally restricting the ability of the hardware
>to play the
> > content
>By not licensing the MPEG2 codec they probably saved themselves
>a few dollars per device(*). And when you sell millions and millions, that
>turns into real money (which is kept in Ireland :-).
>
>(*) And while many of the MPEG-2 patents have expired, the price
> for the pool has not gone down AFAIK.
>
>I use <http://www.instatv-app.com/>http://www.instatv-app.com/ to
>stream from my hdhomerun directly to my ipad/iphone for live tv
>sometimes with out much trouble (in the house) sometimes bandwidth
>on wifi is an issue, but it's the only thing I have that I know of
>that plays an mpeg2 stream on ios.
Oh yeah, I'd forgotten that. Thanks, but I'm looking to playback
Myth's recordings.
Transcoding to H264 for tablets and phones will save a huge amount of
wireless bandwidth. Video can be scaled to appropriate dimensions;
H264 is much more compact; etc. HLS lets the client negotiate for
the best stream that can be delivered right now. I think it has some
good stuff.
So asking another way, is there a run of thumb on how many streams a
given processor can encode from North American broadcast OTA?
Craig
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