[mythtv-users] to Beirdo re ticket #10336
Yianni Vidalis
yiannividalis at hotmail.com
Thu Feb 23 15:48:51 UTC 2012
> Date: Thu, 23 Feb 2012 00:40:44 -0500
> From: mtdean at thirdcontact.com
> To: mythtv-users at mythtv.org
> Subject: Re: [mythtv-users] to Beirdo re ticket #10336
>
> Yianni, I'd appreciate your testing (make distclean, then
> reconfigure/recompile) with your OpenGL ES headers back in place after
> https://github.com/MythTV/mythtv/commit/1f464e9cd , if you get a
> chance. I think it should work, now, but I'd like confirmation.
>
Yes! it works even with the two folders back in the /usr/include folder. Mythtv is working perfectly again.
Thank you for solving this.
2012-02-23 16:39:51.504575 C mythfrontend version: master [v0.25pre-4660-g1f464e9-dirty] www.mythtv.org
....
2012-02-23 16:40:22.636802 I Trying the OpenGL painter
2012-02-23 16:40:22.669121 W NVCtrl: OpenGL Sync to VBlank is disabled.
2012-02-23 16:40:22.669134 W NVCtrl: For best results enable this in NVidia settings or try running:
2012-02-23 16:40:22.669138 W NVCtrl: nvidia-settings -a "SyncToVBlank=1"
2012-02-23 16:40:22.669171 W NVCtrl: Alternatively try setting the '__GL_SYNC_TO_VBLANK' environment variable.
2012-02-23 16:40:22.770090 I OpenGL1: Fragment program support available
2012-02-23 16:40:22.770148 I OpenGL: OpenGL vendor : NVIDIA Corporation
2012-02-23 16:40:22.770155 I OpenGL: OpenGL renderer: GeForce 9500 GT/PCIe/SSE2
2012-02-23 16:40:22.770159 I OpenGL: OpenGL version : 3.3.0 NVIDIA 295.20
2012-02-23 16:40:22.770164 I OpenGL: Max texture size: 8192 x 8192
2012-02-23 16:40:22.770168 I OpenGL: Max texture units: 4
2012-02-23 16:40:22.770174 I OpenGL: Direct rendering: Yes
2012-02-23 16:40:22.770178 I OpenGL: PixelBufferObject support available
2012-02-23 16:40:22.770181 I OpenGL: Initialised MythRenderOpenGL
2012-02-23 16:40:23.698187 I Current MythTV Schema Version (DBSchemaVer): 1298
> So, thanks for all the testing and
> figuring out how to fix the compile (and apologies for forgetting the
> attribution in the commit).
>
> Mike
It's ok, I prefer statues, anyway.
See you at the next bug,
Yianni.
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