[mythtv-users] to Beirdo re ticket #10336

Yianni Vidalis yiannividalis at hotmail.com
Thu Feb 23 15:48:51 UTC 2012



> Date: Thu, 23 Feb 2012 00:40:44 -0500
> From: mtdean at thirdcontact.com
> To: mythtv-users at mythtv.org
> Subject: Re: [mythtv-users] to Beirdo re ticket #10336
>

> Yianni, I'd appreciate your testing (make distclean, then
> reconfigure/recompile) with your OpenGL ES headers back in place after
> https://github.com/MythTV/mythtv/commit/1f464e9cd , if you get a
> chance. I think it should work, now, but I'd like confirmation.
>

Yes! it works even with the two folders back in the /usr/include folder. Mythtv is working perfectly again.
Thank you for solving this.


2012-02-23 16:39:51.504575 C  mythfrontend version: master [v0.25pre-4660-g1f464e9-dirty] www.mythtv.org
....
2012-02-23 16:40:22.636802 I  Trying the OpenGL painter
2012-02-23 16:40:22.669121 W  NVCtrl: OpenGL Sync to VBlank is disabled.
2012-02-23 16:40:22.669134 W  NVCtrl: For best results enable this in NVidia settings or try running:
2012-02-23 16:40:22.669138 W  NVCtrl: nvidia-settings -a "SyncToVBlank=1"
2012-02-23 16:40:22.669171 W  NVCtrl: Alternatively try setting the '__GL_SYNC_TO_VBLANK' environment variable.
2012-02-23 16:40:22.770090 I  OpenGL1: Fragment program support available
2012-02-23 16:40:22.770148 I  OpenGL: OpenGL vendor  : NVIDIA Corporation
2012-02-23 16:40:22.770155 I  OpenGL: OpenGL renderer: GeForce 9500 GT/PCIe/SSE2
2012-02-23 16:40:22.770159 I  OpenGL: OpenGL version : 3.3.0 NVIDIA 295.20
2012-02-23 16:40:22.770164 I  OpenGL: Max texture size: 8192 x 8192
2012-02-23 16:40:22.770168 I  OpenGL: Max texture units: 4
2012-02-23 16:40:22.770174 I  OpenGL: Direct rendering: Yes
2012-02-23 16:40:22.770178 I  OpenGL: PixelBufferObject support available
2012-02-23 16:40:22.770181 I  OpenGL: Initialised MythRenderOpenGL
2012-02-23 16:40:23.698187 I  Current MythTV Schema Version (DBSchemaVer): 1298


> So, thanks for all the testing and
> figuring out how to fix the compile (and apologies for forgetting the
> attribution in the commit).
>
> Mike

It's ok, I prefer statues, anyway.

See you at the next bug,

Yianni.
 		 	   		  


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