[mythtv-users] Status of 0.25
Michael T. Dean
mtdean at thirdcontact.com
Mon Feb 20 21:07:50 UTC 2012
On 02/20/2012 03:27 PM, Angela Schmid wrote:
>> And, in fact, RCs have been used for many versions:
>>
>> MythTV .24 Release Candidate 2 Now Available!
>> http://www.mythtv.org/news/142/MythTV%20.24%20Release%20Candidate%202%20Now%20Available!
>>
>> MythTV .24 Release Candidate 1 Now Available!
>> http://www.mythtv.org/news/141/MythTV%20.24%20Release%20Candidate%201%20Now%20Available!
Where RC1 was Oct 18 and 0.24 release was Nov 11 (
http://www.mythtv.org/news/143/MythTV%200.24%20Available ), which is 3
1/2 weeks.
>> 0.23 Release Candidate 3 Available
>> http://www.mythtv.org/news/137/0.23%20Release%20Candidate%203%20Available
>>
>> 0.23 Release Candidate 2 Available
>> http://www.mythtv.org/news/135/0.23%20Release%20Candidate%202%20Available
>>
>> 0.23 Release Candidate 1 Available
>> http://www.mythtv.org/news/134/0.23%20Release%20Candidate%201%20Available
Where RC1 was Mar 24 and 0.23 release was May 10 (
http://www.mythtv.org/news/138/MythTV%200.23%20Available ), which is 6
1/2 weeks.
>> 0.22 Release Candidate Available
>> http://www.mythtv.org/news/130/0.22%20Release%20Candidate%20Available
Where RC was Oct 14 and 0.22 release was Nov 6 (
http://www.mythtv.org/news/132/MythTV%200.22%20Available ), which is
just over 3 weeks.
Oh, and somehow I missed 0.22 release candidate 2, at
http://www.mythtv.org/news/131/MythTV%200.22%20Release%20Candidate%202%20available
> I have never seen the RC Releases on the main page, because the RC1, RC2 and the Release itself were announced within 2 weeks ! So
> to see the RCs you had to go to the homepage every week.
Or you had to read the MythTV mailing lists at least once in a
while--something you /should/ be doing if you plan to run
unstable/development code of any kind (or, IMHO, if you plan to run
MythTV in general).
http://www.gossamer-threads.com/lists/engine?list=mythtv&do=search_results&search_forum=all&search_string=release+candidate+available&search_type=AND&search_fields=sb&search_time=&search_user_username=&sb=score&mh=25
We also post announcements to the list. I just didn't feel like looking
up all those links, too.
> I wanted to make a point, that at the actual releases many problems arised and most people wait for the fixes release.
> The testing phase with RCs should be longer.
>
>> I will include the original announcement here....
>> On Wed, 2012-01-25 at 20:28 +0000, Mark Kendall wrote:
>> Feature Freeze: 12th Feb
>> 0.25 Beta : 4th March
>> 0.25 RC1 : 18th March
>> 0.25 Release : 2nd April
> Now it is 4 weeks, I will live with that.
Note that 4 weeks is likely to be 2 or more release candidates, so it's
likely to be almost exactly like before.
> A release schedule on the homepage would be great.
>
> Maybe someone can reply on my other question:
> Are there well-know commit-tags (tags) working well for television and video ?
Working well is subjective--since you use different parts of MythTV than
I and since you almost definitely use different settings than I (which,
BTW, is the real reason MythTV can't be fully tested--because it allows
configuring too many things too many ways, often because it's easier to
throw in a setting than to make MythTV just do the right thing).
Anyone using unstable/development MythTV code of any kind needs to
follow -commits and -dev lists and make their own decision whether to
risk their own recordings/stability/usability for the purpose of helping
to test the code. Also, ideally, people will commit to working to
resolve the issues and/or identify the specific problem completely so
that it could be fixed.
Then again, if you all want longer testing of RCs, we could--instead of
stopping development work for 6 weeks to do a release--stop development
work for 12 weeks or 6 months or ??? (In other words, a release cycle
seriously affects our ability to do what we need to do to make MythTV
better--and I don't just mean new features, but also refactoring of code
to fix what we currently have (since that's almost always too invasive
to do during a feature freeze, even if it's not a new feature and is
fixing existing bugs).)
Mike
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