[mythtv-users] OpenGL render problems with radeon and 0.24.1
John King
jmking1 at gmail.com
Fri Jun 10 02:03:18 UTC 2011
On 06/09/2011 08:02 PM, Mark Kendall wrote:
> On 9 June 2011 00:44, John King<jmking1 at gmail.com> wrote:
>>
>> Is this some sort of OpenGL page flip problem?
>
> Probably:)
>
> In short, this will be fixed shortly in master (and hence for 0.25)
> but it is unlikely to be fixed in 0.24 as the code changes are pretty
> invasive.
>
> In a little more detail, I've seen the same issue on the integrated
> intel graphics on one of my boxes and a similar issue on a macbook
> (with OS X). I haven't figured out exactly where the problem is but on
> some systems, the driver gets its framebuffer handling confused
> between the OpenGL context we use for the main UI and the one we use
> for video. The solution is to use one shared OpenGL context. Once I've
> resolved a couple of Windows OpenGL issues in master, I'll uncomment
> the one line of code that moves us to a single OpenGL context and all
> should be good again.
Thanks for the info (and the work to fix it). I will definitely try it
once you get it in.
-John
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