[mythtv-users] Problems with vdpau decoding HD content

Scott list-mythtv at bluecamel.eml.cc
Fri May 14 21:15:29 UTC 2010

On May 14, 2010, at 5:12 PM, R. G. Newbury wrote:

>> errrrr... the TripleBuffer option was causing problems with mythtv crashes and X failing. I had to remove it.
> Going from memory here but OpenGL-Vsync-to-Blank has to be 'ON' to make use of Triplebuffer. You might check whether that was/is true. On my two setups using TripleBuffer did reduce the 'Prebuffer' pause errors, and smoothed out playback.

Will check it out. I came across some "Internet Knowledge" indicating that VDPAU did not use vsync-to-blank and thus left it disabled in the nvidia-settings. At this point it wouldn't hurt to enable it along with TripleBuffer and see if that works.

Thanks for the tip.


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