[mythtv-users] Nvidia 260 yuv gives better image quality

Andre mythtv-list at dinkum.org.uk
Fri Dec 3 23:48:43 UTC 2010

On 3 Dec 2010, at 22:24, Neil Salstrom wrote:

> On Fri, Nov 12, 2010 at 8:49 AM, Andre <mythtv-list at dinkum.org.uk> wrote:
>> No YUV but the studio levels filter will give limited range RGB, (which was the other innovation in 260) but only for vdpau video rendering not for the desktop or theme, 260 gives you that everywhere. This is especially important to anyone who's TV doesn't work with full range RGB, I especially noticed this when trying to use Myth for photo slideshows, so I didn't use that feature, maybe I can now. The conversion from limited range (which the video will always be) to full range may also introduce some small errors, severity depending on how far back vdpau applies this conversion.
>> I suspect that studio levels still outputs the same thing for video regardless of the nvidia setting, well I hope it does! This setting should be irrelevant when outputting YUV but I'm starting to think that I need to check all these combinations!!
>> The auto colour space filter is essential too as SD video and HD video use different colour spaces, having the wrong one will introduce further errors. You get washed out SD if the HD colour space is incorrectly used and potentially crushed colours or at least exaggerated and with some incorrect colours. This is a gross simplification of what actually happens, suffice to say it's important to use the correct one.
>> This effect can sometimes be seen when a broadcaster is upscaling for a HD channel and doesn't set the upconverter properly, sadly this happens quite often. I'm told material from rights holders sometimes arrives already upconverted badly, of course "fixing" that introduces new and "interesting" colouration.
>> Andre
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> This is excellent information.  Thank you for the explanations here.

No worries, sadly I'm not using v260 any more so had to drop back to rgb, too many problems so I'm waiting for a newer version.


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