[mythtv-users] Flash, VDPAU, MythNetVision and You
chmeredith at gmail.com
Fri Dec 3 17:58:42 UTC 2010
On Fri, Dec 3, 2010 at 10:10 AM, Jarod Wilson <jarod at wilsonet.com> wrote:
> On Dec 3, 2010, at 9:07 AM, Richard Shaw wrote:
> > On Thu, Dec 2, 2010 at 11:55 PM, Jarod Wilson <jarod at wilsonet.com>
> >> Okay, I've held out a few hours to see if anyone else would post
> >> first, but I can't resist. (Plus, about to head to bed).
> >> Adobe just posted a flash player 10.2 beta binary, with VDPAU support,
> >> and initial testing shows marginally > 0% cpu utilization playing back
> >> 1080p flash video.
> >> So all those ion boxes just got a lot more interesting (and the
> >> crystalhd got a bit less interesting at the same time). Should make
> >> mythnetvision a lot more usable for a fair number of people...
> >> I certainly plan to poke at it more Real Soon Now. Annoyed that they
> >> continue to let 64-bit support lag -- develop with 64-bit support in
> >> mind to begin with (or develop *only* on 64-bit), then 32-bit support
> >> is a piece of cake. Ugh. Anyway...
> >> http://labs.adobe.com/technologies/flashplayer10/stagevideo.html
> > I assume since only 32-bit versions are available that I'll need the
> > 32-bit Nvidia libs on my 64-bit system?
> Yeah, I'd count on it. 64-bit browser can of course use the 32-bit
> plugin by way of nspluginwrapper, but once you're in the 32-bit
> plugin, everything it uses is going to need to be 32-bit too.
I always install the binary NVIDIA drivers using the NVIDIA installer
(rather than repackaged debs). I always choose to install the 32-bit
compatibility libraries. I'm assuming that means I should be good to go for
VDPAU-accelerated Flash using the 32-bit plugin and nspluginwrapper on an
AMD64 browser, but I wanted to get confirmation. Does anyone else do this?
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