[mythtv-users] Trying to run myth on OS X 10.6.4
ramccor at pluribus.org
Thu Aug 19 00:44:28 UTC 2010
On Mon, Aug 16, 2010 at 12:04 PM, LuKreme <kremels at kreme.com> wrote:
> On 16-Aug-2010, at 06:19, McCormick, Ronald wrote:
> > Ah, welcome to the world of Apple. (Pointer follows for devs, not
> > Those are identifiers to the Apple window manager. The correct manner to
> > handle them is just to strip them from the command lines. What I got
> > the guy at apple who wrote the code was "It was added as a security
> > to the window manager" (I argued it, but got nowhere.) It is the Apple
> > launcher adding the command line options. I learned of that hack (and to
> > just remove them) when porting a game to OSX.
> anything a mere mortal can do about this?
> 'We get that in here some nights, when someone's had a few. Cosmic
> speculation about whether the gods exist. Next thing, there's a bolt of
> lightning through the door with a note wrapped round it saying, "Yes, we
> do" and a pair of sandals with smoke coming out.' (Small Gods)
> mythtv-users mailing list
> mythtv-users at mythtv.org
Not much. Although the patch isnt long or hard. I opened a bug on it and
supplied the patch with the bug report. #8795 if your interested. Dont know
if it will get accepted or not, but it is there. Does it still do it if you
have mythbackend run mythfilldatabase?
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