[mythtv-users] Do GuiOffsetX and GuiOffsetY do anything?
pebender at san.rr.com
Fri Nov 20 01:05:04 UTC 2009
Gabe Rubin wrote:
> On Thu, Nov 19, 2009 at 4:50 PM, Paul Bender <pebender at san.rr.com> wrote:
>> Gabe Rubin wrote:
>>> On Thu, Nov 19, 2009 at 4:13 PM, Daniel Kristjansson
>>> <danielk at cuymedia.net> wrote:
>>>> On Thu, 2009-11-19 at 15:49 -0800, Gabe Rubin wrote:
>>>>> I am trying to fine tune my GUI screen to correct for overscan and be
>>>>> able to see everything. I have tweaked the settings in the database
>>>>> and figured out that a 1168x657 screen should do the trick. However,
>>>>> I have a horizontal black strip at the top and I could go for a little
>>>>> more room at the bottom (i.e., the GUI is not horizontally centered).
>>>>> I thought I could adjust the GuiOffset settings, but that does
>>>>> nothing, even if I enter ridiculous values like 100 or -100. Is this
>>>>> the expected behavior or should I do something else to center it?
>>>>> This is on myth .22.
>>>> They work here, but they are dependant on window manager support.
>>> I use ratpoison. Should I be using something else? I also have Use
>>> Window Border turned off and Use fixed window size turned on.
>> In order to get GuiOffset to work with ratpoison, I had to patch ratpoison
>> (see <http://www.gossamer-threads.com/lists/mythtv/users/248851>). The patch
>> can be found in the MiniMyth repository at
> Thanks. That would explain the problem. I am a bit clueless on what
> to do with the patch though. Do I need to compile ratpoison with this
> code in there (I am hoping not to have to compile anything) or is
> there an easier way to do this?
Yes. You would need to apply the patch to the source and compile it.
However, as ratpoison has relatively few dependencies, you might be able
to use the binary ratpoison from MiniMyth.
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