[mythtv-users] OT: Hardware-accelerated Flash available

Mark Boyum mark at boyum.us
Tue Nov 17 14:27:14 UTC 2009

On Tue, Nov 17, 2009 at 8:19 AM, Cool Frood
<aaranya+mythtv at gmail.com<aaranya%2Bmythtv at gmail.com>
> wrote:

> On Tue, Nov 17, 2009 at 9:10 AM, Cool Frood <aaranya+mythtv at gmail.com<aaranya%2Bmythtv at gmail.com>>
> wrote:
> > This is slightly off-topic, but I'm sure there are a lot of MythTV
> > users who are streaming web video (Hulu, YouTube, etc.) as well.
> > Adobe has announced Flash 10.1 Pre-Release that does hardware decoding
> > on certain GPUs including the Ion platform.  This makes Ion an even
> > more attractive option for an HTPC.
> >
> > http://www.adobe.com/devnet/logged_in/jchurch_flashplayer10.1.html
> >
> > -Akshat
> >
> Uh.. never mind.  AnandTech reports this from the release notes:
> "In Flash Player 10.1, H.264 hardware acceleration is not supported
> under Linux and Mac OS. Linux currently lacks a developed standard API
> that supports H.264 hardware video decoding, and Mac OS X does not
> expose access to the required APIs. We will continue to evaluate
> adding the feature to Linux and Mac OS in future releases."
> I'd think that VDPAU is quite standard by now, although they would
> have to do fallback for non-NVidia.  Still, there is hope.

It also doesn't look good for straight up hardware assisted rendering

 Hardware (GPU) graphics rendering

In addition to hardware H.264 decoding, mobile devices that support access
to OpenGL ES 2.0 can use Flash Player 10.1 to render all graphical elements
(except Pixel Bender shaders) using GPU hardware to increase graphics
performance. Desktop players will continue to use software rendering;
support for hardware rendering is expected in a future release.
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