[mythtv-users] What is temporal spatial deinterlacing, and how do I get it?
Jean-Yves Avenard
jyavenard at gmail.com
Fri Feb 27 00:34:53 UTC 2009
Hi
2009/2/27 <jarpublic at gmail.com>
>
> I thought that the opengl renderer wouldn't work in .21 because of
> some bug in the nvidia drivers. I still get the problem where things
> work fine for the first video I play but subsequent videos will just
have a black screen when I use the opengl renderer. Do those patches
> make it so that you can use the opengl renderer or do the newer
This is an issue that Mark's opengl patches fix : it forces to use OpenGL
1.2... The bug occur when you use OpenGL 1.3
This is discussed in this thread:
http://www.nvnews.net/vbulletin/showthread.php?t=111308
beta
> nvidia drivers address this issue? Also is there any quality
> improvement by using opengl or is it just a matter of offloading
> computation but yielding the same result?
>
the new opengl hardware accelerated deinterlacers are much better than those
that comes with the default 0.21.
Those OpenGL fixes have been merged with trunk BTW in December 08
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