[mythtv-users] Hardware h264 via plug-in card?
Brian Wood
beww at beww.org
Fri Oct 3 17:41:08 UTC 2008
Brad DerManouelian wrote:
>> I love new toys.
>
> If you pre-ordered, you spent $249 on a device that you still can't
> use (not wanting to run unstable/experimental software) which is now
> selling for $219.
I guess I would agree that Windows software falls into the
"unstable/experimental" category.
For my extra $30 I got the device sooner, and also some protection
against the product being pulled.
> People can buy whatever they want.
Very true. Many people spend $30/month or more for re-packaged tap
water, others spend over $1,000 per megabyte to send SMS messages.
> I think it's a
> sound warning to say that the card won't work until there is support
> for it. No one said there would never be support for it and I don't
> think it was implied, either. That said, I wouldn't *expect* h264
> hardware support in linux/mythtv any time soon. We're only
> (relatively) recently getting OpenGL support in mythtv and that
> technology has been around for about 15 years. :)
Note that I said it was "interesting", I was not suggesting anyone run
out and purchase one. Anything that has even a hint of inexpensive
hardware h264 decoding should be of interest to a lot of folks here, I
just wanted to be sure that they were aware of the matter.
beww
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