[mythtv-users] OT Mythgame advice for non-gamer

Brian Wood beww at beww.org
Thu May 1 16:31:52 UTC 2008


On May 1, 2008, at 10:17 AM, David Durham, Jr. wrote:

>> Something to keep in mind about video games, especially the first- 
>> person
>> 3D sorts of games that I suspect you're thinking of, is that they've
>> become extremely cinematic, with character development and involved
>> plots.  I'm guessing the reason many of them are violent is the same
>> reason many movies are violent.  The threat of violence adds  
>> urgency and
>> suspense to a plot, and there's some part of the human psyche that  
>> wants
>> to experience the emotional rush of seeing something violent and
>> disturbing while remaining physically safe.
>
> I feel like it's training in case I actually do get into a (gun) fight
> or need to steal a car from the cops.

Good point. With the cost of ammunition soaring, due to high  
consumption by the US military, it's getting expensive to keep in  
practice.

And I've had to cut back on stealing cars, with the price of gas what  
it is, more and more of them are having to be filled up shortly after  
you steal them, often you do not get enough fuel in the tank to get  
you to your first liquor store job. As yet the cops have not turned to  
hybrids, most of the cruisers available for stealing are real gas hogs.

So I guess the games are helping the planet by allowing virtual crime.

beww



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