[mythtv-users] Animated themes?
justin at mythtvthemes.co.uk
Mon Jan 14 21:57:54 UTC 2008
Pardon me for saying this, but I resent the implication that all the
hard work themers put in on their (static) themes is leaving out blingy
animation because of something we've ignored or overlooked :)
As Paul said, there's a lot of dormant code in mythui just waiting to be
unleashed. If that could be done by merely tweaking an xml file or two
I'd have been all over it by now believe me! Sadly there's a fair bit
more involved - namely porting existing ui code over to the new mythui
classes. Work started on that in mythtv's menus and some plugins but
there's a heck of a lot left to do. Rest assured that I want to have
something to do with it as soon as I know how - but it's definitely in
the pipeline from other developers.
Flashy effects like buttons moving around the screen & jiggling about
are all very well and good (and for that read slashdottable/diggable)
but at the end of the day what really counts is functionality, ease of
use & speed of operation. I've seen more than one 'smooth' UI with
rotating this, that & the other and frankly it didn't take long to get
bored with waiting for things to stop moving so I could see what was
going on. Not to mention that more than one such UI only progresses to
a selected item once movement has stopped.
So yes, please let's have some 'bling' in the UI but for Pete's sakes
let's not slow anything down and above all, keep it optional :) I'd use
the opengl painter for everyday operation if I was a big fan of the fade
between screens (but I'm not) so I only use it for testing theme work
'Bling' aside, there's going to be a lot of good to come out of the
mythui porting work - not least of which a big effort to bring a lot
more commonality to mythtv's features in terms of look & feel. IMHO we
need that more than spinning/zooming icons.
That's my $0.02
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