[mythtv-users] Is "killall mythfrontend" safe?

Jon Boehm boehm100 at comcast.net
Sun Mar 11 01:06:08 UTC 2007

How would the problem manifest? I'm be doing dual screen thing for two days
and have not noticed any problem.  I'm not using opengl for the paint
engine.  I like the snap of the basic engine.  I'm not into waiting for

The reason I even asked the question in the first place was I was worried
about data corruption of orphaned memory that might be caused by a kill.


-----Original Message-----
From: mythtv-users-bounces at mythtv.org
[mailto:mythtv-users-bounces at mythtv.org] On Behalf Of Robin Neatherway
Sent: Saturday, March 10, 2007 4:51 PM
To: Discussion about mythtv
Subject: Re: [mythtv-users] Is "killall mythfrontend" safe?

> I still have not heard anyone say that "killall mythfrontend" is a bad
>  I'm ok with having to quite one mythfronted  and launch another on a
> different display.  I just need to know the safest way to script the
> mythfrontend quit.
> Besides if I had two running I would still have to have script that
> focus.

Running killall mythfrontend is safe, you don't need to worry about
that. What is your solution to getting the video overlay available on
the second screen?

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