[mythtv-users] Fonts unreadable in GDM/Xorg with Ubuntu

jason maxwell decepticon at gmail.com
Fri Mar 9 03:18:18 UTC 2007

those lines did the trick. thank you.
now i just need to get my optical audio to work, and get my HDHR to scan.
...almost there...

On 3/8/07, Michael T. Dean <mtdean at thirdcontact.com> wrote:
> On 03/08/2007 05:22 PM, Willy Boyd wrote:
> > On 3/8/07, Michael T. Dean <mtdean at thirdcontact.com> wrote:
> >
> >> I wasn't saying your approach is wrong, only that there are more details
> >> at the link provided.
> >>
> >> ...
> > Understood.  And it's a great point -- I should have taken time to
> > clarify those options would only, potentially, help with an NVIDIA
> > card and a recent proprietary driver.  Someone less patient could come
> > along and see that and think it's the end-all, be-all way :)
> >
> I'm also not saying it's your responsibility to provide the extra info.
> You did answer the question--which means you've volunteered your time to
> contribute--so you've done A Good Thing (and, thanks for contributing,
> BTW).  I just wanted the additional info to be there along with yours.
> > I've never liked the mathematical dance that DisplaySize made me go
> > through to get right at 100dpi; it always seemed like trial and error.
> >  Had to go through it again when I got a new display and switched
> > resolutions to 720p.  So I was pretty excited to get to specify it
> Yeah.  Funny, though, with Myth 0.21, you'll stop specifying DPI and go
> back to DisplaySize.  :)  In 0.21, the DPI is irrelevant, but the aspect
> ratio remains important, and although you can specify the aspect ratio
> with DPI, it requires the inverse mathematical dance that you used to do
> to get DPI with DisplaySize (unless you have square pixels--in which
> case it's just "pick a number", but determining if you're using square
> pixels requires some math, so...).  With DisplaySize, specifying aspect
> ratio is as easy as "pick a number and multiply by aspect."
> (Technically, if you've properly specified a 100DPI pitch with proper
> aspect ratio, you can continue to use the same DPI setting and--since
> DPI is irrelevant to Myth 0.21--Myth won't care/notice.  However, by
> changing the pitch to an appropriate value, you can improve the look of
> things like xterm and Firefox and ...)
> Mike
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