[mythtv-users] OT: Mythfrontend on a Wii - ever posible?

Brad DerManouelian myth at dermanouelian.com
Tue Jan 16 17:13:22 UTC 2007

On Jan 16, 2007, at 8:40 AM, Matt Emmott wrote:

> On 1/5/07, Maverick <mavantix at gmail.com> wrote:
> > > In order to write a Wii channel, I'm assuming you'd need a  
> licensed
> > > Wii developer's kit, which is probably prohibitively costly.
> >
> > That depends upon your definition of "costly".
> >
> > http://digitalbattle.com/2006/06/21/wii-development-kit-to- 
> cost-1700/
> I'd contribute a fair sum (couple hundred $$?) to the group purchase
> of the wii dev kit and match the donation to the developers who do the
> port. I'd love to be able to use mythfrontend on my wii to play shows
> and watch tv off my backend.
> If 16 other mythtv users wanted to contribute $200, then we'd have
> almost $2k to pay developers interested in doing the port.
> I guess Isaac would have to handle the $ part, if he's interested  
> that is.
> Something to consider... Nintendo may not let open source projects
> buy/use the Wii kit. :(
> -Kenneth
> _______________________________________________
> I'd throw in some money as well if this were possible. Isn't  one  
> of the issues with Myth on the xbox the slow CPU  speed? From what  
> I've heard navigating menus is painfully slow on the xbox - If the  
> Wii had the horsepower to handle Myth, it would make a nice  
> candidate for a semi-silent frontend, providing the Myth install  
> showed up as a channel vs reloading the OS itself.

Agreed. It wouldn't be worth buying a Wii to use ONLY as a fronend.  
It can't even do HD. :)

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