[mythtv-users] OT: Mythfrontend on a Wii - ever posible?

Khanh Tran khanh at khanh.net
Sat Jan 6 00:34:00 UTC 2007


On 1/5/07, Jeff volckaert <jvolckaert at gmail.com> wrote:
> > > >> I, too, am curious about this. It seems like it might be possible for
> > > >> somebody to implement the frontend as a Wii Channel rather than
> > > >> requiring that the Wii run Linux...
> > > >
> > > > In order to write a Wii channel, I'm assuming you'd need a licensed
> > > > Wii developer's kit, which is probably prohibitively costly.
> > >
> > > That depends upon your definition of "costly".
> By running as a Channel I assume that the code would need to be ported
> to the WII.  I don't think you would be able to compile any of the
> frontend code under the Nintendo platform.
>
> What about booting linux under the WII as a dedicated linux machine?
>
> I know the WII has an IBM Broadway processor, but does the linux
> kernel support that?
>
> Here's some specs on the WII:
> http://www.dealtime.com/xPF-Nintendo-Wii~r-1~CLT-INTR~RFR-172.19.48.19
>
> What I find interesting about the PS3 is that it has EIGHT cores
> (though one is disabled).  Wow... according to
> http://en.wikipedia.org/wiki/PlayStation_3 they already have Linux
> running on it, but the low 256 ram was a problem.  256 doesn't seem
> that low to me.
>
> Jeff
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I think a more realistic, shorter term, solution would be to modify
mythweb to transcode audio/video into flv in realtime a-la-youtube.


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