[mythtv-users] OpenGL Painter ???
Brian Wood
beww at beww.org
Mon Feb 19 04:56:32 UTC 2007
So I bit the big one and decided to try out 0.20 on a test platform.
More to make sure I am not giving out bad advice to users of newer
Myth systems than anything else.
So let me see if I get this right: The OpenGL painter requires more
cycles of higher-priced hardware in order to make the menu changes
take longer?
Or am I missing something here ?
I guess I just don't get it when it comes to eye-candy, but then I
grew up in the era of ASR-33 teletypes :-)
Sigh....
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