[mythtv-users] OpenGL Painter ???

Brian Wood beww at beww.org
Mon Feb 19 04:56:32 UTC 2007


So I bit the big one and decided to try out 0.20 on a test  platform.  
More to make sure I am not giving out bad advice to users of newer  
Myth systems than anything else.

So let me see if I get this right: The OpenGL painter requires more  
cycles of higher-priced hardware in order to make the menu changes  
take longer?

Or am I missing something here ?

I guess I just don't get it when it comes to eye-candy, but then I  
grew up in the era of ASR-33 teletypes :-)

Sigh....



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