[mythtv-users] MythTV without OpenGL
Jeffrey Bush
bushj at rpi.edu
Thu Apr 26 14:24:16 UTC 2007
Follow this guide:
http://www.mythtv.org/wiki/index.php/MythTV_in_Framebuffer
You do not need X or OpenGL or the full-blown QT to run myth. Mythtv is made
to run just in a framebuffer using DirectFB (which is small compared to
OpenGL) and qt-embedded.
Jeff
_____
From: mythtv-users-bounces at mythtv.org
[mailto:mythtv-users-bounces at mythtv.org] On Behalf Of Hagit Guy
Sent: Thursday, April 26, 2007 10:21 AM
To: 'Discussion about mythtv'
Subject: Re: [mythtv-users] MythTV without OpenGL
_____
From: mythtv-users-bounces at mythtv.org
[mailto:mythtv-users-bounces at mythtv.org] On Behalf Of Trey Thompson
Sent: 26 April 2007 16:41
To: Discussion about mythtv
Subject: Re: [mythtv-users] MythTV without OpenGL
On 4/26/07, Hagit Guy <hagit_guy at hotmail.com> wrote:
Hi all,
Please, I really need your help in finding a way to avoid using openGL and
Mesa while running MythTV.
Is there a way of compiling and running MythTV without openGL?
I have the same problem as submitted yesterday:
I'm trying to build/install MythTV 0.20 on a MIPS based machine.
On my MIPS machine I have installed:
Qt Embedded
X11
I DO NOT have Mesa nor OpenGL installed on my MIPS machine.
Following this thread:
http://mythtv.org/pipermail/mythtv-dev/2005-November/042130.html
I've removed libmythui from <http://libs.pro/>
libs.pro <http://libs.pro/> *and* mythuitest from programs.pro
<http://programs.pro/> .
But the build fails (when trying to build mythtv application) due to
undefined references to libmythui.
Do I HAVE to install Mesa or OpenGL in order for mythtv to compile? Is there
a way to bypass this dependency???
Thanks a lot!
Hagit
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No experience here... But can't you just install the dependencies, and
compile anyway? You don't HAVE to use OpenGL even if it's there, there are
options to turn it off.
[Hagit Guy] How? What are the options I should use in order to turn it off?
It is very heavy for my machine to install openGL and I wanted to avoid it..
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