[mythtv-users] .20 and XBox?

Ivan Kowalenko ivan.kowalenko at gmail.com
Tue Sep 12 11:59:41 EDT 2006


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

On Sep 12, 2006, at 04.53, Jochen Kühner wrote:

> The QT Painters were used also with the old version. the new thing  
> are the
> gl painters!!!

Please don't top-post.

The GL Painters are new, I know that. They've been talking about them  
on the mailing list for months. But they're optional. In cases where  
OpenGL really doesn't work (Like the XBox...) QT painters can be used  
instead.

> ----- Original Message -----
> From: "David Whyte" <david.whyte at gmail.com>
> To: "Discussion about mythtv" <mythtv-users at mythtv.org>
> Sent: Tuesday, September 12, 2006 8:25 AM
> Subject: Re: [mythtv-users] .20 and XBox?
>
>
> On 9/12/06, Ivan Kowalenko <ivan.kowalenko at gmail.com> wrote:
>>
>> Hi. Just wondering if anyone is using .20 with their XBox yet, and
>> hoping for some feedback (how responsive is it? Is it that much
>> slower than .19? Was it worth it?). Given that my XBox is my primary
>> front-end, I figured it was probably better to see what others thing
>> before doing the whole upgrade myself, only to find out it's horribly
>> slow with the QT painters.
>
>
> I think you can disable those fancy painters can't you?  I haven't
> tried but when I was concerned about the effect of these on my Xbox
> frontends, I was told they were optional.

You can disable the GL Painters, so then it falls back on the QT  
painters (which is what it does now). I just want to know, relative  
to .19-fixes, what kind of performance hit am I going to take, even  
with the QT Painters.

> Cheers,
> Whytey
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.5 (Darwin)

iD8DBQFFBtlwh/R/wkI6oPQRAtnIAJ9feywFS3yWGXyL4Oi8+e9lTT8urACfVhsz
pAy13gC2JGNzYpnTjt1NUg4=
=GWlX
-----END PGP SIGNATURE-----


More information about the mythtv-users mailing list