[mythtv-users] openGL, Geforce fx 5200, and 1920x1080

Michael T. Dean mtdean at thirdcontact.com
Fri Jun 30 00:42:48 UTC 2006


On 06/28/2006 02:37 PM, Rick George wrote:
> So- spiffy new TV is really nice, does 1920x1080 progressive scan.  So, that's what my desktop resolution is set to.  Graphics card is a Geforce FX 5200 -lower end, but cheap and no noisy fan on board.  So, I can't really get any 3-d screensavers to work, not that I care about that.  Google earth is really slow, and I'm only running that at about 1/4 to 1/2 of the screen size.  
>
>   I'm not to worried about doing 3-d gaming on this machine, since it's mostly for TV.  I was wondering about the new opengl interface for mythtv.  Is it that hardware intensive to run the opengl menus?  Is anyone running 1080p on the svn version with opengl?  
>   

Yep.  1920x1080 with a GF4MX440.  However, I turned off OpenGL 
visualizations (MythMusic) and transitions (MythGallery).

>   I'm just wondering if I need to look and fix some problems, or if opengl + 1080p is too much to ask of a Geforce 5200.


Not with the amount MythTV does...  (MythVideo and MythGallery may be 
another story.)

Mike


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