[mythtv-users] Streaming video from web

Brad Fuller bradallenfuller at yahoo.com
Tue Nov 16 02:01:33 UTC 2004



Dave Packham wrote:

> VLC is both... VLS is a dedicated server.  VLC is the client PLUS 
> server of choice now.
>  
> http://www.videolan.org/doc/faq/en/index.html#id2784861
>  
> for details.
>  
> Dave P

Thanks Dave! I went there, dnl'd the FC2 tars, but none of them extract. 
I get a gzip: unexpected EOF.
Guess I'll try later.


>
> ------------------------------------------------------------------------
> *From:* mythtv-users-bounces at mythtv.org 
> [mailto:mythtv-users-bounces at mythtv.org] *On Behalf Of *Brad Fuller
> *Sent:* Monday, November 15, 2004 6:09 PM
> *To:* Discussion about mythtv
> *Subject:* Re: [mythtv-users] Streaming video from web
>
>
>
> Dave Packham wrote:
>
>>I use vlc on my AMD opt.  No probs... Hmm  how will you get VLC to fire
>>off and start streaming and call a media player of some sort from the
>>web page?  
>>
>>Streaming a file with VLC is easy.  The hard part will be  finding a way
>>to fire off the client side app..  Like VLC on your notebook to receive
>>the transcoded stream
>>  
>>
> I don't quite follow you, Dave. I know nothing about these two apps, 
> but I thought VLC was the client app and VLS was the streaming server 
> one. I was refering to VLS.
>
> If you did compile VLS on a 64bit, did you change any source?
>
>>-----Original Message-----
>>From: mythtv-users-bounces at mythtv.org
>>[mailto:mythtv-users-bounces at mythtv.org] On Behalf Of Brad Fuller
>>Sent: Monday, November 15, 2004 4:52 PM
>>To: Discussion about mythtv
>>Subject: Re: [mythtv-users] Streaming video from web
>>
>>
>>
>>Marc Nicholas wrote:
>>
>>  
>>
>>>You're making things overly complicated. Why convert to RealMedia when
>>>    
>>>
>>
>>  
>>
>>>you likely already have files in MPEG format?
>>>
>>>http://www.vidoelan.org
>>>    
>>>
>>
>>This is cool. I dnl'd and tried to make. All the libraries compiled
>>except for the main vls (streaming) app on AMD64. Several errors in
>>/src/code/application.cpp of conflicting types:  'typedef uint64_t u64'
>>
>>Anyone get this to work on 64bit? This would be a very good solution in
>>my particular setup.
>>
>>thanks,
>>
>>brad
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>>  
>>
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