[mythtv-users] developing Myth modules on WindowsXP?
Aaron Stewart
acs at hourglassone.com
Tue Feb 25 20:39:51 UTC 2003
You'll have a hard time with trying to compile cross-platform code using
Visual C++/Visual Studio, since it does a really good job of being
"Helpful".. To the tune of suggesting things which aren't remotely
ubiquitous..
Check out Kdevelop for Linux, or CodeWarrior, etc.
Also, ASP/Vbscript is late binding.. To get equivalent one-to-one
translations requires quite a bit of familiarity with how interfaces and
classes work, particularly how they interact with IIS. You're better
off simplifying (but I think that's what you're trying to do).
You might consider sending a message on mythtv-devel.. They're a bit
more versed in how things work.
Cheers,
Aaron
-----Original Message-----
From: mythtv-users-bounces at snowman.net
[mailto:mythtv-users-bounces at snowman.net] On Behalf Of Nathan Ziarek
Sent: Monday, February 24, 2003 6:21 PM
To: 'Discussion about mythtv'
Subject: [mythtv-users] developing Myth modules on WindowsXP?
I know this doesn't really belong on this list, but since it is a MythTV
related question, I am going to try anyway.
I want to create a MythSports module, but have no experience in C++. I
have already written the parsing engine (for the most part) using ASP
and VBScript, so I know the basic idea behind extracting the
information; I was hoping I could just attempt to figure out what C++
functions correspond to similar VB Functions.
However, I am working on my desktop, which is a WindowsXP machine, using
MS Visual C++, and having a hard time understanding which "module" I
should be using to code with that will make it compile-able Linux. Is it
even possible?
Any help would be greatly appreciated,
Nate
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