<div dir="ltr"><div dir="ltr">On Wed, Apr 13, 2022 at 3:31 PM David Hampton via mythtv-dev <<a href="mailto:mythtv-dev@mythtv.org">mythtv-dev@mythtv.org</a>> wrote:<br></div><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">This was on the "Qt Interest" mailing list. I thought it worth<br>
repeating here. MythTV doesn't use QQuickWidget, but we might run into<br>
problems whenever Apple gets around to removing OpenGL.<br></blockquote><div><br></div><div>I'll caveat this by stating that implementing any macOS updates for OpenGL and Metal are way out of my current skill set / knowledge base (but I'll be happy to help where I can). </div><div><br></div><div>Would something like <a href="https://github.com/google/angle">Google's ANGLE</a> or <a href="https://github.com/kakashidinho/metalangle">metalANGLE</a> be helpful?</div><div><br></div><div>There's also <a href="https://github.com/openglonmetal/MGL">MGL</a> which seems to be an implementation of OpenGL 4.6 that runs on top of metal.</div></div></div>