[mythtv] audio.isPaused not working for OpenSLES audio
Peter Bennett
pb.mythtv at gmail.com
Fri Jul 20 17:48:42 UTC 2018
Hi Mark
I assume you created the android OpenSLES audio support in MythTV. I
found that audio.isPaused() always returns true, even in the middle of
playing audio and video. This was causing audio-video sync to not work
correctly. I fixed it by taking that check out. It was not necessary to
check audio.isPaused() before calling Pause(). I just made it
unconditionally call Pause() whether it was already paused or not.
However I wonder if there is an error that is causing it to always
return isPaused() as true and whether that may cause other problems.
Peter
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