[mythtv] Android OpenGL Performance
David Engel
david at istwok.net
Mon Dec 31 23:26:11 UTC 2018
On Mon, Dec 31, 2018 at 05:05:33PM -0500, Peter Bennett wrote:
> In the latest master, Android OpenGL performance is now unacceptable.
> I notice the UYVY option has been removed from settings. Does this mean UYVY
> is now the default?
That settings has been gone for a more than a week. I think the
default is now RGBA.
> In most cases OpenGL is not able to keep up with playback and frames are
> being dropped, where before it was keeping up successfully.
>
> NVidia Shield
> With default setting (YV12 unchecked) - dropping frames on 1080i and 720p
> content
That's probably what I reported to Mark. I don't remember seeing it
with 720p, though. I'll try to retest it later.
> - SD (480i) picture jumps up and down in a most disconcerting fashion (both
> Linear Blend and kernel deint)
I didn't try SD.
> With YV12 checked - 1080i is OK but dropping frames on 720p content
> - SD (480i) picture is OK with linear blend
I didn't distinctly notice any dropping with 1080i but a/v sync seemed
to take longer than before after skipping.
> Amazon Fire 4K
> With default setting (YV12 unchecked) - dropping frames on 1080i and 720p
> content
> - SD (480i) picture jumps up and down in a most disconcerting fashion
> With YV12 checked - dropping frames with 1080i, 720p is OK
> - SD (480i) picture is OK
> Fire 4K still needs "extra stage" checked otherwise sometimes the screen is
> blank.
I haven't tried my Stick yet with the recent code yet.
David
--
David Engel
david at istwok.net
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