[mythtv] Playback next steps

Peter Bennett pb.mythtv at gmail.com
Wed Dec 19 21:51:31 UTC 2018



On 12/19/18 3:45 PM, David Engel wrote:
> On Wed, Dec 19, 2018 at 10:02:35AM -0600, David Engel wrote:
>> On Wed, Dec 19, 2018 at 07:10:31AM +0000, Mark Kendall wrote:
>>> On Wed, Dec 19, 2018, 2:52 AM David Engel <david at istwok.net wrote:
>>>
>>>> On Mon, Dec 17, 2018 at 08:20:57PM +0000, Mark Kendall wrote:
>>>>> I have a patch for the UYVY code ready to go. It will fix the
>>>>> interlaced chroma issue and the precision problem. It is not at all
>>>>> invasive. If OpenGLVideo currently works without YV12 or UYVY, it will
>>>>> work after the change. It effectively removes the custom UYVY code. We
>>>>> still use UYVY but it is not as densely packed - so there is a larger
>>>>> texture in video memory but no sampling problem and no need for the
>>>>> extra filter stage.
>>>> Mark, the colors are now messed up on my nvidia shield and firetv
>>>> stick 4k when the YV12 option is not enabled.  It looks like the red
>>>> and blue are reversed.  I suspect commit 43b64d5c.  The colors are
>>>> correct when YV12 is enabled and on Linux regardless of the YV12
>>>> setting.
>>>>
>>>> David
>>>> --
>>>>
>>> Sounds like the UV planes are swapped.
>> Yes, what I figured.
>>
>>> Must be an issue with the non-mmx packing code - which is the only thing I
>>> didn't think to check.
>> Also waht I figured.
>>
>>> Or perhaps an endianness issue?
>> All indications are the Shield is little endian so that's probably not
>> it.
>>
>>> Sitting on tarmac waiting for delayed flight to leave and won't be back
>>> until after Christmas - so can't look at it for a few days.
>> I'll see if I can figure it out.
> I don't see the obvious fix.  My best guess is something is not
> accounting for GL_BGRA being set to GL_RGBA because the former is
> missing in Android's gl.h.
>
> David

I have not tried these latest fixes. However, it has always been the 
case that if you uncheck both YV12 and UVYV it defaults to BGRA and 
displays mangled colors in android. Perhaps this is related to the new 
problem.

Peter


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