[mythtv] YV12 problem

David Engel david at istwok.net
Wed Dec 12 16:04:10 UTC 2018

On Wed, Dec 12, 2018 at 08:51:56AM +0100, Jean-Yves Avenard wrote:
> YV12 (same as yuv420p) is 3 planes, nv12 is 2 planes (u and v planes interleaved). 
> Modifying the OGL deinterlacer to handle nv12 should be trivial. I don't know of any hardware decoder outputting 3 planes yuv.

You touch on a question I was going to ask.  That is why does kernel
deinterlacing need an entirely new shader program for yv12 while
linear blend doesn't seem to need a new one?

> Next month I'm back in Oz permanently where I have a working mythtv system. I'll be able to get back into coding a bit (plus I need a new hobby). 
> Happy to give a hand then. 

Change in job status?  Desired or undesired change?

David Engel
david at istwok.net

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