[mythtv] MHEG redrawing issues

Stuart Morgan stuart at tase.co.uk
Tue Oct 26 19:33:57 UTC 2010

On Tuesday 26 Oct 2010 15:50:15 Matthew Wire wrote:
> Following the re-instatement of MHEG audio slates for radio channels in
> #9130 I have found a couple of issues.  Note that I am now using the
> release-0.24-fixes branch.
> 1. After a radio channel has been active for some time (approx 1 hour or
> more) any subsequent channel change causes a frontend segfault.  I'm going
> to see whether Markk's locking changes in 26950 make any difference to this
> - if not, I'll attempt to provide a backtrace and open a ticket.
> 2. Redraw/focus issues.  If the channel osd is displayed the MHEG slate
> disappears and is redrawn a short while after the osd is hidden again.  On
> one occasion I ended up with the MHEG slate drawn on top of the channel osd
> but haven't managed to see that again.
> I'm using the VDPAU renderer and the nvidia 260 graphics drivers.  I will
> try with the opengl renderer to see if the same thing happens but has
> anyone else seen this?

These are both known issues and Mark is working on fixes.

Stuart Morgan

More information about the mythtv-dev mailing list