[mythtv] [RFC] New Win32 build script

Lawrence Rust lvr at softsystem.co.uk
Thu Dec 9 16:54:16 UTC 2010


On Thu, 2010-12-09 at 07:53 -0800, Robert McNamara wrote:
> On Thu, Dec 9, 2010 at 7:19 AM, Jonathan Martens <jonathan at snetram.nl> wrote:
> > On 9-12-2010 15:53, Lawrence Rust wrote:
> >>
> >> Since the change from svn to git, the existing Windows build script is
> >> broken.  In this light and the fact that the mythfrontend produced by
> >> the current Perl script suffers from Qt compatibility issues with
> >> MythMusic then I decided to re-write it to support both native and
> >> hosted (cross compiled) builds.  The result can be viewed here..
> >> http://www.softsystem.co.uk/download/mythtv/mythbuildw32
> >
> > [snip]
> >
> >> I would be most pleased if anyone can try this and let me know your
> >> experiences.  If all goes well I'll submit it to Trac.
> 
> The only obvious problem I see with this rewrite is that it reverts us
> back to having to track down all the issues when a version of some dep
> disappears, moves, becomes unavailable, etc.  This is why I moved all
> the dependency packages to the mythtv-for-windows google code project
> earlier this year and adapted the script to use them.  I am not
> anxious to go back to trying to figure out which dependency has gone
> missing today, and where to find it.  If we adopt a new build script
> (which would probably need approval from at least Nigel) then I would
> seriously prefer that we assemble all the deps and their corresponding
> source packages, and put them up on the google code project.  That way
> we can update a dep at our convenience and the script goes on working
> until we get to it.

Setting some default URLs for the source archives (from Google or
wherever) is straightforward and preferable.  I can do that.

-- Lawrence




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