[mythtv] Critical Win32 patch
davidbuzz at gmail.com
Wed Feb 20 07:07:08 UTC 2008
just confirming that  (ie HEAD at the time I did it) with additional
patches of #4706,#4699 and #4702 "works for me" on win32. :-)
On Feb 19, 2008 6:05 AM, Andrei Tanas <andrei at tanas.ca> wrote:
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> On Mon, 18 Feb 2008 13:46:26 -0600, "Robert Johnston" <anaerin at gmail.com>
> > On Feb 18, 2008 1:34 PM, Kevin Kuphal <kkuphal at gmail.com> wrote:
> >> Stable or usable? I'm very curious once the playback gets implemented
> Stable and usable.
> > what
> >> happens on a Windows frontend if you have the nVidia PureVideo (read:
> > $$)
> >> drivers installed. If that ends up providing maximum acceleration from
> >> video card hardware, that could be very interesting indeed.
> > As the nVidia PureVideo drivers use DirectShow Codecs/Filters to know
> > what/where/when to accelerate, and Myth isn't using DShow, Myth would
> > see no benefit whatsoever from PureVideo (Or AVIVO for you ATI fans
> > out there).
> > I believe it would take a major architecture change (Which would also
> > break Myth on every other platform) to implement DShow in
> > MythFrontend.
> I don't believe it would either require a major architecture change to use
> DShow decoders and video rendering, but it is a major task.
> Currently CPU usage is about at the same level as Linux version with
> xv-blit renderer, NTSC content (720x480, 6MBps) causes less than 10% CPU
> utilization 720p playback uses 70% of a single core of my Core2 Duo.
> Several things are still missing: I have not tried to figure out whether
> it's possible to access the same video folders that Linux frontends use
> after "storage groups" have been implemented.
> Some features definitely don't work: DVD playback (although DVD ISO images
> play perfectly), CDDA in mythmusic, multichannel audio (though it should
> fairly easy to implement), to name some.
> mythtv-dev mailing list
> mythtv-dev at mythtv.org
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