[mythtv] Fwd: patch to increase mythmusic scanning output verbosity?

Michael T. Dean mtdean at thirdcontact.com
Wed Dec 3 16:35:11 UTC 2008


On 12/03/2008 10:19 AM, Steven Adeff wrote:
> Well I spent the time to figure out which files it was getting hung up
> on. Apparently there were some files with damages headers or something
> that would play fine in all audio players, and for the most part you
> could read the ID3 tags, but they were damaged enough where other
> applications couldn't update the ID3 tags which is some sort of
> verification of Myth's scanning issues. Some of the files I was able
> to "save" by clearing the tags in The Godfather and re-writing them, a
> few did not take to that and will have to be re-ripped.
>
> Now, it still sucks that MythMusic just "freezes" when it gets to
> these tracks instead of just skipping past them and moving on, perhaps
> even making a log of which files are "bad". But at least I was able to
> move those files out of the music directory and get the scan to
> finish.
>
> Oh and looked through that filescanner.cpp file and have no idea where
> to even start, so that whole idea is not going to happen on this end.
> Though I'd be happy to send a couple of the bad files to anyone
> interested in seeing why Myth doesn't like them.

Could you get a valid debug backtrace as described at 
http://mythtv.org/docs/mythtv-HOWTO-22.html#ss22.2 ?  Run mythfrontend 
under gdb and then hit Ctrl-C when it locks to output the backtrace, 
then upload the entire gdb.txt as an attachment to a ticket.

Note that both Red-Hat-based and Ubuntu packagers make available debug 
packages for Myth, so you'd be able to install the debug package, get 
the backtrace, then uninstall the debug package to go back to normal.  
You can get help finding/installing the debug packages from your 
favorite distro-specific forum/IRC channel.

Thanks,
Mike


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