[mythtv] Fwd: Ticket #2817: Unknown problem with socket communications causes segfault of backends

Mark Buechler mark.buechler at gmail.com
Fri Jan 12 00:34:47 UTC 2007


The two times I've had a segfault, with some debugging, I see that the last
message type is SIGNAL, used I suppose to relay tuning information.

- Mark.

On 1/11/07, Mark Buechler <mark.buechler at gmail.com> wrote:
>
> The issue in this ticket is with the backend segfaulting, specifically
> while sending global messages to other backends/frontends.
>
> - Mark.
>
> On 1/11/07, Martin Møller <martin at martinm-76.dk> wrote:
> >
> > Interesting...
> >
> > I just before restarted my frontend and watched episode 12 of Doctor
> > Who, then went to watch Episode 13. I'll try and see if all is well if I
> > exit the frontend each time...
> >
> > /Martin.
> >
> > ----- Tom Lichti <tom at redpepperracing.com> wrote:
> > > Martin Møller wrote:
> >
> >
> > > that one.
> >
> >
> > > running 8.30.3.
> >
> >
> > > Then that is not the same problem I had. My problem (using the NVidia
> > >
> > > 9746 drivers) was that the second time you watched anything (i.e.
> > > watch
> > > something, live tv, recording, whatever, stop watching, and watch
> > > something else) that mfe would segfault. I downgraded the NVidia
> > > driver
> > > and that fixed the problem.
> > >
> > > Tom
> >
> > _______________________________________________
> > mythtv-dev mailing list
> > mythtv-dev at mythtv.org
> > http://mythtv.org/cgi-bin/mailman/listinfo/mythtv-dev
> >
>
>
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