[mythtv] MythMusic playlist/random enhancements
Otto Kolsi
otto at kolsi.fi
Tue Dec 11 17:56:52 UTC 2007
I've thought about following enhancements to MythMusic and would like to
get comments if these would be accepted or not and what others think of
these.
Currently playlist is not re-randomized when it is played through
(matters if you have e.g. repeat all enabled). I think normal and smart
random values should be re-calculated once the list is played before
next round starts. This might cause some delay if you have a huge
playlist.. My idea would be to re-randomize only the current playlist.
Currently when random values are calculated I think ALL playlists are
calculated and at least that should be avoided.
Another change would be to address following: you have playlist with 500
songs and you want to play it with smart random (starting with the
higher rankings and ending to lower). While playing you notice not
heard/rated song that you manually select. Since this has 0 stars, your
selection "jumps" you through e.g. 400 better songs and now you are in
"position" 401.. and after that you have to listen most probably ~100
worse songs before smart playlist goes around :). This would get fixed
if music tree/playlist would know what songs have been played and when
we manually select song "out of order" the next one would be once again
the next not-played "good" song.
Third one (that I'm not so interested personally but have heard others
talking about) would be sort of Auto DJ or similar (as is in
MediaMonkey). Meaning when playlist is getting near end, system
automatically picks couple of new songs so that the playlist does not end.
I'm not sure how other players handle first two cases.. but if these are
okay I probably try (slowly) to make patches for these issues.
--
Otto
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